A lot has changed in the jungle on patch 12.22, and the tier list has been entirely thrown off. Here are the best junglers (and jungle companions) ahead of Season 13.
Season 13’s first big set of changes just went through. With Season 12 coming to a close, this new year of League of Legends brings with it a vast, almost overwhelming set of changes intended to make jungle a bit easier. And, while it’s easier in some ways, there’s also some added complexity with new jungle pets to worry about and a whole new set of jungle items.
What’s more, jungle isn’t as cut-and-dry as some of the other roles in League of Legends. For a role like ADC, most champions play the same role on the team: damage, and a lot of it. We have a guide to the best ADCs in League of Legends as well if being your team’s main damage dealer at all times sounds appealing to you.
Article continues after ad
While the developing jungle meta favors damage champions, there are still some tanks that are very strong. Most of these tanks do fall more into the bruiser category, however, and, while you can play the role of initiator for your team, utility tanks like Rammus and Zac haven’t found a place in the meta just yet.
Jungle is known as one of the hardest roles in League of Legends for a reason. However, that also gives players who take the time to learn its intricacies a massive advantage. And picking the right champion for the job is half the battle.
Article continues after ad
Here are the best junglers in League of Legends patch 12.22.
Who is the best jungler in League of Legends?
With jungle having so many drastic differences in comparison to before patch 12.22, people are still figuring out what’s strong in the jungle. With Rift Scuttler spawning at 3:30 without a shield and new jungle items making it easier for everyone to clear, almost any champion can jungle. But, due to how much more difficult it is to sustain, only a select few junglers truly excel in the role.
As such, the best junglers in the game have drastically shifted. The role has had a historic upheaval, one that’s left a good many meta junglers like Graves and Viego in the dust. Not to mention, some champions that were previously thought to be non-viable junglers are now at the top of the table.
Article continues after ad
Keep in mind that numbers for higher ranks aren’t quite as reliable as usual due to the nature of the off-season, but the number of players still playing games at higher ranks means the statistic still holds some weight.
If we’re going by win rate, Mordekaiser is the best jungler with a 54.25% win rate in Plat+, and an eye-wateringly high 56.64% win rate in all ranks as of November 20, 2022. Morde hasn’t been picked up by the community at large just yet with a pick rate hovering around 2% in both Plat+ and all ranks, but the players that know how to play him are destroying the competition.
Article continues after ad
Hecarim has overtaken Graves as the most picked jungler with a 12.3% pick rate. Graves is still tailing him closely, but the new jungle isn’t too kind to Graves as a champion. While his pick rate is bound to stay high for a while due to just how long he was a meta mainstay, Graves has fallen off.
Best jungle companion
Jungle companions add a whole new component to the jungle. They incentivize players to farm up as best they can in order to evolve these little guys into their final form, providing some useful buffs. And there’s a clear standout that’s stronger than its counterparts in most situations.
Article continues after ad
Mosstomper is the best jungle companion you can buy in most situations. The shield is great for buffering some of the damage you’ll take upon trying to initiate a gank, or for forcing a 1v1 against the enemy jungler. Additionally, the 20% Tenacity and Slow Resist make ganking lanes that much easier.
Compared to the other two items, this one is just incredibly strong. Especially if you’re just getting started with the jungle role and you’re trying your hand at a champion you aren’t familiar with.
That said, there are still some champions that really benefit from Scorchclaw.
For junglers who severely lack CC, Scorchclaw is a great option. Its passive can be a little unwieldy at first considering the requirement to stack up that slow, but the payoff is worth it if it ends up being the difference between getting a good gank off and not. It’s worth experimenting with if you’re having trouble pulling off ganks, but it certainly shouldn’t be your go-to.
And then there’s Gustwalker.
Calling this item useless is a little disingenuous, but it pales in comparison to the other two options on most champions. This item certainly has its niche set of champions, but that exclusive little club gets a massive power spike with Gustwalker in comparison to the other jungle companions.
For the few that can really abuse the bonus movement speed and play around bushes, this item is a game changer. Only buy Gustwalker with a goal in mind for the item. Otherwise, it’s just a worse option than the other two companions.
When should you pick carry junglers?
Carry junglers are for those willing to take over a game. If you’re confident in your mechanics, your ability to clear jungle consistently while still impacting the map, and your ability to win the game for your team in the late game, carry junglers are for you.
That said, late game is key here. Pro players can get away with picking junglers like Lee Sin and Nidalee that fall off in the later stages of the game because their teams are highly coordinated and know how to end matches quickly. Not to mention, with clearing the jungle being easier and more accessible than ever, scaling champions seem to be taking over the meta.
For most ranked games, your teammates will make mistakes and throw games by getting picked off at the worst possible times. Climbing is much more consistent on late-game oriented champions, and that’s what we’ll be recommending you as far as carry champions go. With one exception.
Bel’Veth, the Empress of the Void
Bel’Veth is the textbook definition of a solo queue champion. She has strong gank potential, high mobility, near insurmountable late-game scaling, and can make herself a win condition with ease. Her ban rate is 27.2% in comparison to a 4.9% pick rate, meaning that players despise the prospect of playing against this champion. And for good reason.
She has 4 dashes at her disposal (5 if you land her W), along with a strong knockup, an ability that has 70% damage mitigation attached to it, and unlimited attack speed scaling. To top it all off, her jungle clear and early-game gank potential isn’t too bad. And, even with some slight nerfs in patch 12.21, these nerfs weren’t big enough to knock her out of the meta.
However, Bel’Veth isn’t exactly easy. Her power spikes are very uneven, requiring her to finish full items for their passives before she truly gets any noticeable buff in damage. Item components do next to nothing for Bel’Veth, but finished items put her far ahead of the competition. Learning how to play around that dynamic is a key part of learning Bel’Veth.
When should you pick Bel’Veth?
Bel’Veth is a great first-pick jungler. While she does get countered by an opponent that knows how to counter jungle her and keep her from stacking attack speed with her passive by clearing camps, that’s on the enemy knowing how to play against Bel’Veth properly rather than knowing what to pick into her. She has a hard time against champions that heavily restrict her mobility like Taliyah, but she can still function well in unfavorable matchups.
Additionally, Bel’Veth has a lot of strength when you have a winning top lane matchup. If your top laner is on an early-game champion and in a favorable matchup, taking Herald is much easier. And, because of Bel’Veth’s interaction with Rift Herald related to her ultimate and her passive minion spawns, topside advantages for Bel’Veth can win the game for her team.
If you’re someone who has tried and failed to carry with junglers like Master Yi, try picking up Bel’Veth. Her ability to take games into her own hands combined with her utility and survivability make her an incredibly consistent carry champion.
Bel’Veth best build and runes in League of Legends
Bel’Veth’s max path tends to be Q > E > W, with points in ultimate whenever possible. However, all of her abilities gain a ton of benefits from having levels invested in them. Don’t be afraid to experiment a little and deviate when you get the hang of Bel’Veth’s kit and her power spikes.
Bel’Veth’s runes may be a bit surprising. For someone who scales so well with attack speed, there isn’t a whole lot of attack speed in here. However, because she gains so much attack speed through her passive and build path, runes are better invested in other things.
Conquerer’s healing and bonus damage help Bel’Veth in extended fights, Triumph helps her stay in the fight longer, Tenacity helps her stay mobile, and Coup de Grace aides her E’s high potential to shred low targets. Inspiration is where things get interesting.
Bel’Veth’s build is very, very expensive. Footwear helps her save money on buying boots, and Future’s Market helps her reach her power spikes that much faster. When playing a champion who is so reliant on completing items to gain a power spike, Future’s Market is undoubtedly the best choice here. Especially for players still learning how much gold it takes to finish items in her build.
Speaking of build, let’s talk about what makes Bel’Veth so strong: on-hit effects. Kraken Slayer and Blade of the Ruined King give Bel’Veth some of the biggest power spikes in League of Legends, with each item drastically increasing her ability to trade with any opponent.
Kraken Slayer is a must for its true damage, there aren’t many instances where itemizing into other Mythic items is worth. The same can be said for Blade of the Ruined King because of its high damage. Just be wary of how expensive Bel’Veth’s best items are. Getting her out of the early game is easier said than done.
Wit’s End helps with on-hit, while Death’s Dance and Guardian Angel help with survivability. Guinsoo’s Rageblade is an item some players opt for, but Bel’Veth’s damage is so high between the other on-hit options that giving yourself a bit more survivability is much more effective than maximizing damage output.
Elise, the Spider Queen
If you’re looking for a bit of a challenge, Elise is the sole exception to the late-game scaling trend on this list. Having a jungler in your champion pool that can bully the opposing jungler and create massive early-game leads is very valuable, and Elise is a great entry point for that playstyle.
She’s much easier from a mechanical standpoint than other gank-heavy junglers like Nidalee and Lee Sin once you get the hang of her combos. Not to mention, Elise’s nature as a % health shredding assassin rather than one with high base damage makes her one of the few assassins able to cleave through frontliners. The fact that she has a strong gank setup with her E is very helpful for easing into a more aggressive and confident jungling style than that of a late-game scaling champion that primarily wants to farm and gank where they can.
Picking Elise is an inherent risk. If you spend all your time farming, you’re going to fall behind your opponent and become irrelevant. However, if you can gank early, put your lanes ahead, and make the opposing junglers life a living nightmare, you’ll be able to dominate games.
When should you pick Elise?
Elise is the sort of jungler you pick in response to something else. While she can function in most matchups, using her to exploit junglers with a bad early game is ideal. Where a champion like Fiddlesticks requires good positioning and map awareness, Elise is the perfect champion to play spoiler and ruin his day.
Go in with a plan of where you’ll path in the early game. This requires some knowledge of lane matchup, but it’s worth it. For instance, if top-lane is a volatile matchup like Darius vs. Renekton, putting your top laner in the lead early can win the game for you.
Playing a champion like Elise will require you to analyze and predict which lanes on your team will win, where the jungler will try to gank, and how to catch the enemy unaware when they’re trying to farm. The Spider Queen was built from the ground up for pummelling the opposing jungler into submission and taking over the game.
Elise best build and runes in League of Legends
Elise’s ability order is Q > W > E, with points in ultimate depending on personal preference. The bonus stats are nice, but some prefer to max her base abilities ASAP.
Elise’s runes are an all-in affair. Dark Harvest, Eyeball Collection, and Treasure Hunter are both oriented around building as big of a lead as fast as you can, with Sudden Impact helping with burst damage. Coup de Grace and Triumph are helpful to have in all those fights you’ll be forcing.
You may have noticed that these runes aren’t too strong from behind. If you’re not confident in taking an all-in approach to get ahead, then Elise may not be the champion for you. And that’s ok! Her high-risk, high-reward playstyle certainly isn’t for everyone.
Elise’s items are all about utility. Night Harvester with Sorcerer’s Shoes is the move, with Hextech Rocketbelt being a viable Mythic if you’re having a hard time getting on top of the enemy. Shadowflame adds some base penetration, with Void Staff being a viable pickup against tanky team compositions.
Zhonya’s Hourglass and Banshee’s Veil are both great defensive options that give Elise a bit more staying power in teamfights, while Rabadon’s is a decent buy if you manage to somehow make it to 6 items. Ideally, most games will be done and dusted before you’re able to get your third item.
Evelynn, Agony’s Embrace
Evelynn has long been viewed as a low elo pubstomper that can take advantage of players who don’t quite have the hang of vision control and how to properly track the enemy jungler. Her power level before level 6 leaves a lot to be desired, and she was able to be easily exploited. However, patch 12.22 has disincentivized counter jungling and given junglers a much easier path through the early game.
While we may not be seeing Eve dominate pro play in Season 13 or something drastic like that, she is set up to dominate the ranked ladder. While data for ranked games is up in the air due to the off-season, players that are still slamming ranked games have been taking advantage of Evelynn’s strength. It’s much easier to get to the late game now.
And, when Evelynn gets to the late game, she hits hard.
When should you pick Evelynn?
Unlike Elise, Evelynn does scale well into the late game, The more items she gets, the more opportunities she has to one shot backliners. This champion snowballs like no other, and is designed from the ground up to take down single targets with ease.
But late game scaling isn’t a linear concept, and Eve’s win condition isn’t exactly guaranteed. If you don’t have a solid frontline that can keep a team busy while you go for the kill on pivotal carries in the backline, Eve’s life is a lot harder.
Pick this champion when you have a very clear target (or targets) in mind, and a team that can create enough of an opening for you to assassinate whoever stands in your way.
Evelynn best build and runes in League of Legends
Eve is all about taking down the enemy in one big burst of damage, one combo of her abilities. Electrocute is easy to proc with how many moving parts there are in Evelynn’s kit, and, while Dark Harvest can be a great choice here, Electrocute tends to be a bit more reliable. Sudden Impact and Eyeball Collection add to her burst, while Relentless Hunter gives her even more agency on the map than she already does, and the ability to move around as she pleases.
Sorcery is a great secondary choice, with Absolute Focus and Gathering Storm helping her to reach her one-shot potential in as many scenarios as possible.
Evelynn’s build is much of the same, and is solely meant to aid her one-shot potential. In an ideal game, this is what her build would look like. An early Dark Seal is a great purchase, and a fairly gold efficient gamble that can seriously pay off. If you get a good amount of stacks on Dark Seal and have a lead, build Mejai’s. If you don’t, just sell the Dark Seal.
Beyond that, Hextech Rocketbelt is a great Mythic choice on Eve with its gap-closing active and base magic pen that only grows as you get more Legendary items. However, Night Harvester can also be a good choice if you don’t feel like you need the Rocketbelt active. Lich Bane’s AA proc easily fits into Eve’s combo, while both Void Staff and Rabadon’s give her even more kill potential.
In the case that you’re behind, something like Banshee’s Veil can really help you stick to targets. Don’t invest too heavily in defense items, though. Even from behind, Eve is only good for dealing damage.
Master Yi, the Wuju Bladesman
Okay, bear with me. Yes, Master Yi is still a jungler that can pubstomp in low MMR games. He’s long held the position of the gold gatekeeper, a champion that can take over games if the enemy isn’t smart enough to draft in ways that counter him or CC him before he takes over the game.
However, something bizarre has happened with Master Yi since patch 12.22 went live. Due to how much easier it is to clear, how much safer the early game is, and how much the jungle meta has shifted toward late-game scaling, Master Yi has become viable beyond low MMR if early match results are anything to go off of. It’ll take some time to determine whether or not Master Yi is now a jungle viable at high MMR, but he’s shaping up to be one of the best junglers in LoL.
We’re truly in an era of carry junglers. For those who like the idea of mowing the enemy team down with ease as a late-game hypercarry, your time in the limelight has come.
When should you pick Master Yi?
Master Yi’s greatest enemy is hard CC. While he’s unaffected by slows in his ultimate, champions that can stop him in his tracks and keep him from carrying fights make him a useless champion. The only thing Master Yi can provide to his team is damage.
That said, Yi is great for the more PVE aspects of League. Objectives tremble in his wake. His kit-built true damage and raw DPS allow him to shred Drake and Baron faster than pretty much any champion in the game, and he’s fantastic for shredding tanks.
Against a team that has a great deal of lockdown and hard CC, Master Yi might not be the best pick. Otherwise, he can kill any target he wants and take over games if given enough time to scale. Bonus points if you can pair Yi with an Enchanter like Yuumi, Janna, or Taric.
Master Yi best build and runes in League of Legends
Master Yi is all about momentum. When it comes to raw DPS, this champion is hard to beat. As such, getting Lethal Tempo stacked up in a teamfight makes him an absolute menace. The bonus true damage built into his kit scales better with attack speed than it does with raw AD, and, with the items you want to build on Yi, maximizing the effectiveness of his on-hits is essential.
The rest of the precision tree helps him snowball his way through fights, doing the most damage possible and rewarding him for pushing forward rather than falling back. Meanwhile, the Domination tree grants Yi pretty much constant lethality late-game with how often his Q is up, and Eyeball Collection helps him snowball into a late-game hypercarry. Sudden Impact can be replaced with Treasure Hunter.
For Master Yi’s build, it’s important to remember to get Blade of the Ruined King before your Mythic. While Kraken Slayer is more DPS in most cases, the sustain, movement speed boost, and %HP shred on Blade of the Ruined King is consistently more effective than Kraken Slayer. Save that for your second item and go from there. The rest depends on just how durable you need to be. If you’re snowballing extremely hard, Guinsoo’s is a great choice.
If you’re dying too often, Wits End and Death’s Dance are great ways to make yourself a little more tanky against what’s killing you without losing DPS. You’ll want to get these items anyways, but when you buy them depends on how easy it is to stay alive in fights. Guardian Angel, or even a full-on tank item like Randuin’s can have a place on Master Yi if you’re really struggling.
Rengar, the Pridestalker
Rengar rarely has a breakout moment in the meta. Other than the swim Q rework that was quickly reverted, he’s largely remained a jungler (and sometimes top laner) that’s one-tricked by a small yet dedicated group of junglers. Getting the hang of his passive and combos, as well as how to properly use them, takes a great deal of time.
However, Season 13 is perfect for Rengar. He has more sustain than most junglers due to his W’s heal and having no mana bar, Gustwalker is the perfect pairing for a jungler that needs bushes to be effective, and his damage is so high that he can even shred tanks.
Rengar doesn’t play like any other champion in League of Legends, making his learning curve a steep one. However, if you can overcome that curve and get the hang of his playstyle, Rengar is a top-pick jungler for the first time in years.
When should you pick Rengar?
Rengar is fairly versatile for an assassin, and has a ton of use cases. The cleanse on his enhanced W gives him staying power in fights, even against targets that have a ton of crowd control. When played properly, Rengar is an incredibly effective champion when it comes to diving even the most mobile champions.
The key to playing this champion is confidence. If you’re confident that you can take down the enemy carries and take over the game against a certain team composition, then he’s probably the right pick. But, if the enemy team has a whole bunch of backline peel champions like Tahm Kench and Nautilus, Rengar might not be the pick.
Also keep in mind that, even though he’s had some bruiser options in the past, Rengar’s current form is all about damage and is really bad if he falls behind.
Rengar best build and runes in League of Legends
For a champion all about doing the most damage in the least time, First Strike is a strong choice. Also, considering how expensive Rengar’s build tends to be, having Magical Footwear and Future’s Market is incredibly helpful. Approach Velocity can be swapped out for Cosmic Insight, but the bonus movespeed after landing his E is fantastic for chasing down fleeing targets.
Domination should be your go-to secondary choice, with Sudden Impact augmenting Rengar’s passive and allowing him to do even more damage. Meanwhile, Treasure Hunter helps Rengar do what he does best: snowball off of killing the entire enemy team.
Serrated Dirk is the absolute best starter for Rengar. Getting that Lethality in your build early is a massive boon, and that Dirk can be built into either Youmuu’s Ghostblade or Eclipse. The active on Youmuu’s can be very valuable, but the sustain and staying power of Eclipse can also be strong in certain situations. This one’s up to personal preference. Duskblade is a common purchase as well, and, if you prefer the occasional camo to Eclipse’s upsides, then that’s also a fine choice.
Essence Reaver probably comes with some question marks here considering Rengar doesn’t have mana, but the Spellblade passive combined with the 20% crit chance is impossible to beat. Even with the mana gain passive being pointless, ER is still best-in slot here so you can get both Lord Dominik’s Regards and Infinity Edge to maximize crit damage. This is the true one-shot build.
When should you pick tank junglers?
Unfortunately, for those who enjoy tanky, more utility-oriented junglers like Zac and Rammus who prioritize CC and gank setup over damage, they aren’t very strong this patch. Heartsteel has made top lane the home of your big, bulky frontliners, and, with how important it is to farm efficiently on 12.22, the only tanky junglers that are viable are those who can scale well into the late game and keep their farm up.
Winning without a frontliner can be difficult, and taking one for the team for the sake of creating a decent composition can sometimes be your best bet. You’ll still have somewhat of a carry role on the team, but a much larger margin of error than a typical all-in assassin and an essential role as someone who initiates fights.
Mordekaiser, the Iron Revenant
It’s safe to say most players didn’t have Morde becoming the (statistically speaking) best jungler in the game on their Season 13 bingo card. He received some buffs to his clear midway through Season 12, and, while he briefly saw some play following the change, he didn’t change the meta by any means.
That has very quickly changed in Season 13. Some players are abusing Mordekaiser’s strength in the jungle to great effect. Mere days after patch 12.22 dropped, this champion is already at the top of the winrate charts for jungle.
It’s hard to say whether or not he’ll get nerfed in the near future with his winrate reaching astronomical highs at all levels of play, but, for now, Morde is well worth learning and playing. Not only is he mechanically easy and beginner-friendly, he’s also incredibly effective for carrying games.
When should you pick Mordekaiser?
Considering that Morde doesn’t lose many 1v1s and has strong late-game scaling in most scenarios, you can pick this champion whenever you want. The only issue that you may run into is overloading your team with AP damage, making it difficult to push down towers and diversify your damage types. But, even then, once Morde gets his hands on a Nashor’s Tooth, towers don’t last long.
Mordekaiser’s effectiveness lies in his ability to gank. Most junglers require a specific combo to pull off a successful gank, or they have to wait for the perfect moment to catch the opponent off guard.
Morde has a gank button. His ult is just one big gank.
Using Morde’s ult on someone puts them into isolation, allowing him to easily take 1v1 fights and win them with his outstanding DPS and trading potential. Additionally, this champion can very easily pick off the enemy jungler before objectives, taking that Smite fight for Baron from a coinflip to a near-guaranteed win. And, with the new jungle being more friendly to junglers who need level 6 to be effective, it’s much easier to get Morde to the point where he’s useful than it was before.
Mordekaiser best build and runes in League of Legends
Due to his natural sustain and strong clear, Mordekaiser is a jungler that pairs well with Scorchclaw as a jungle companion. While Mosstomper can work, it’s pretty easy to go over the cap for Tenacity with its shield, and the slow will do much more for him than the extra shield.
Conqueror is a must-have on Mordekaiser. He excels at long, drawn-out fights and wants to get close to and stay close to his opponent. Conqueror’s healing and bonus damage pair well with Last Stand and Triumph for keeping him alive, while Tenacity gives him a bit more staying power in fights.
Beyond that, Inspiration as a secondary provides some great utility. Magical Footwear gives him some much-needed bonus movespeed when he needs it in teamfights and saves him some gold, while Cosmic Insight is always a strong choice on junglers with how often they use Smite.
Mordekaiser’s build is where things are a bit more up in the air. We’ll start with his typical Riftmaker build that resembles what he would have built before the new Mythic items were introduced.
It’s important to note that Rylai’s is up first. The slow from that item is an invaluable asset for this character, and, in most cases, you’ll get a lot more mileage out of its slowing capabilities than the extra damage and sustain on Riftmaker.
From there, Demonic Embrace is a great choice. Nashor’s Tooth is a greedy buy, but a good one in the right situation, while Gargoyle’s Stoneplate is much the opposite. While it doesn’t have the best interaction with Morde’s ult, the massive amount of base protections gives him a ton of survivability that isn’t raw health, and it makes him a solid teamfighter.
This second option is more suited to players that want to fill that tanky, bruiser-y role and last in teamfights as long as possible. Jak’Sho’s passive stacks remain as long as Morde is in combat, meaning that he can take them into the Realm of Death. Sunfire provides more damage than you’d think, while Spirit Visage works well with his built-in healing and shielding.
With both Morde jungle and many tank items being brand new, there’s still much to be discovered. But this build is a pretty solid start to what could become his best build.
Udyr, the Spirit Walker
Udyr is Riot’s latest visual and gameplay update (VGU) champion, and his kit has a lot more moving parts than it used to. That said, he’s still mechanically very simple. No skillshots, no range, and no dashes. On paper, Udyr is incredibly easy, and seems like a great champion for players trying to learn jungle.
In reality, Udyr is incredibly difficult to use against players who have knowledge of more advanced LoL concepts like kiting, spacing, and zoning. What does Udyr bring to the table if he lacks so much? Why would you pick Udyr over other tanky junglers?
His kit’s versatility makes him scale very well into the late game, however, and his speedy jungle clear has kept him relevant through patch 12.22’s massive set of jungle changes. Not to mention, it’s a big harder to sustain in the jungle these days. Udyr’s sustain on his W goes a long way in keeping him healthy at all stages of the game.
When should you pick Udyr?
Udyr may not have a leap or a dash, but he does have the next best thing: movement speed. Running away from this champion is something few can pull off. Between the movement speed, stun, and conditional CC immunity on his E as well as the massive slow on his R, the only thing that can stop Udyr is a literal wall.
Where other champions can juke with dashes, leaps, and teleports, Udyr only has his own two legs to get him out of trouble. With this restriction comes movement speed that scales through the game, hitting critical mass later on. Udyr is fast.
Champions like Trundle, Ashe, and Anivia who can consistently slow and zone Udyr make things difficult. But, if your goal is to focus down a low-mobility ADC or mid-laner, there are few better picks than the Spirit Walker.
Udyr best build and runes in League of Legends
Mosstomper is the way to go on Udyr. The bonus Tenacity and Slow Resist are a boon for a champion like Udyr whose worst enemy is peel and CC.
Udyr’s ability order is dependent on what you need most. While R is always maxed first with tank Udyr, E and W are both viable to max second. If you need the sustain and tankiness from W, go for that over E. If you need more movement speed, E is worth maxing second.
Udyr is all about sustained damage and staying in the fight as long as he can. Legend: Tenacity, Triumph, and Conquerer are all geared toward both keeping Udyr healthy and mobile through extended fights. And, even when if he gets low, Last Stand will give him the damage to finish people off. Sorcery secondary gives Udyr both Waterwalking and Celerity, runes that further augment his movement speed.
Sunfire is out, and Jak’Sho is in. With Sunfire being downgraded from a Mythic item and having much less impact, it’s been pushed out of being built all the time to being a good choice sometimes. Jak’Sho into Demonic Embrace should be your first and second item every game, but Udyr has a ton of options beyond that.
If you’re going to build Sunfire, build it third. Otherwise, the damage isn’t worthwhile. Dead Man’s Plate gives Udyr a ton of movement speed and, even if it has less damage than Sunfire, that movement speed is incredibly nice to have. Meanwhile, Abyssal Mask and Force of Nature are both strong magic protection and can be left up to personal preference, although it’s recommended to get either Force of Nature or Dead Man’s in any given build with how reliant Udyr is on movement speed. Thornmail is also great against team compositions with a ton of healing.
Hecarim, the Shadow of War
Hecarim was good before patch 12.22, and, after the jungle changes, he’s only gotten better. The sustain on his W combined with pretty fast clear, strong gank potential, and solid late-game scaling make him one of the most consistent and reliable junglers in the game.
On top of that, Hecarim can be built both as a high DPS bruiser, or a tank geared fully toward initiating fights. While the former is much better for ranked, the latter can be a great choice if your team really, really needs an initiator. The choice is yours.
One thing’s for sure, though: All of Hecarim’s strengths make him the jungle to learn the role on for this patch. If you’re trying to get the hang of what it takes to play jungle on patch 12.22, look no further.
When should you pick Hecarim?
Hecarim is viable in pretty much every situation other than one where your team is all AD. If your team severely lacks AP damage, the numerous AP junglers that are dominating the patch may be a better choice. Otherwise, Hecarim is a fantastic all-rounder, and a pick that it’s really hard to go wrong with.
That said, Hecarim has a really hard time shutting down hypercarries. He can only do so much burst damage, and, other than his E and ultimate, he wholly lacks hard CC. If you have a team that’s paying attention to when you initiate fights and can properly follow up, this shouldn’t be a problem. But some team compositions make solo carrying on Hecarim a bit more difficult.
There are few situations where Hecarim is the absolute best pick, but his ability to be a jack of all trades that’s never bad makes him a valuable champion to have in your back pocket.
Hecarim best build and runes in League of Legends
Hecarim is one of the few champions that can really take advantage of
Stacking Conqueror on Hecarim is easy with how low the cooldown is on his Q. The sustain and extra damage he gets off of fully stacking this keystone makes it worth taking. Although Phase Rush is also viable, Conqueror is much more common and gives Hecarim a bit more carry potential. Triumph and Last Stand both reward Hecarim for staying in the fight, while Tenacity makes him more difficult to peel off of the backline.
Sorcery is a great option as a secondary for the movement speed gained from both Celerity and Waterwalking, although Inspiration can be taken with Magical Footwear and Cosmic Insight if you prefer.
Hecarim’s core build of Divine Sunderer and Manamune has been the go-to on this champion for a few patches. And, while Jak’Sho has been a Mythic item some players have experimented with on him, this two-item combo is incredibly effective. From there, there are a ton of strong options.
Death’s Dance, Spear of Shojin, and Black Cleaver are all strong offensive options. From behind, both Frozen Heart and Force of Nature can be strong defensive options. There’s an item for everything, and learning how to optimize your build against the enemy team composition will take some time. But, overcoming that learning curve gives Hecarim near-unrivaled flexibility.
For more League of Legends guides, tips and tricks, check out some more of our content: